
Episode 241: Parallel Algorithm Talk (Part 3)
In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library, specifically scan and rotate.Link to Episode 241 on WebsiteDiscuss this episode, leave a comment, or ask a question (on GitHub) SocialsADSP: The Podcast: TwitterConor Hoekstra: Twitter | BlueSky | MastodonBryce Adelstein Lelbach: Twitter About the Guest Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-07-04ThrustThrust DocsNumPyRAPIDS cuDFthrust::inclusive_scanC++98 std::rotatethrust::permutation_iteratorthrust::gatherthrust::adjacent_difference Intro Song Info Miss You by Sarah Jansen https://soundcloud.com/sarahjansenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: http://bit.ly/l-miss-you Music promoted by Audio Library https://youtu.be/iYYxnasvfx8
From "Algorithms + Data Structures = Programs"
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