Duncan Wardle, Disney's Head of Innovation and Creativity & Author of The Imagination Emporium
On this week's episode of Inside Outside Innovation, we sit down with Duncan Wardle, former head of Innovation and creativity at Disney, and author of the new book The Imagination Emporium. Duncan and I talk about his recipes for innovation and common tactics you can use to make your life and work more creative and inventive. Let's get started. Inside Outside Innovation is a podcast to help new innovators navigate what's next. Each week we'll give you a front row seat into what it takes to learn, grow, and thrive in today's world of accelerating change and uncertainty. Join us as we explore, engage, and experiment with the best and the brightest innovators, entrepreneurs, and pioneering businesses, it's time to get started. Interview Transcript with Duncan Wardle, Former head of Innovation and creativity at Disney and author of The Imagination Emporium Brian Ardinger: Welcome to another episode of Inside Outside Innovation. I'm your host, Brian Ardinger, and as always, we have another amazing guest. Today we have Duncan Wardle. He has spent 30 years as the head of innovation and creativity at Disney and is releasing a new book on December 10th called The Imagination Emporium: Creative Recipes for Innovation. Welcome Duncan. Duncan Wardle: Thank you very much for having me actually straight, I wasn't head of innovation and creativity for 30 years, but I actually started as a coffee boy in the London office. Brian Ardinger: Let's start there. Obviously, you spent a lot of time at Disney and that. Let's talk a little bit about the journey of how you learned everything about innovation and creativity. Duncan Wardle: Very first assignment. Basically, I, I was taught persistence. I called that office every day for 27 days to a lovely lady by the name of Julie who was on the reception desk. There were only 16 people at Disney in, back in 1986, and now there's 3000. She got so fed up with taking my phone calls, they made me coffee boy. So, I used to go get cappuccinos from my boss down the road. About three weeks into the role, I was told I would be the character coordinator. That's the person that looks after the walk around characters at the Royal Premier of Who Framed Roger Rabbit at the Odeon Leicester Square, in the presence of the Princess of Wales, Diana. I was like, oh, what do I do? They said, well, you just down at the bottom of the stairs, Roger Rabbit will come down the staircase. The princess will come in along the receiving line. You either greet him, or she'll blow him off and move into the auditorium. How could you possibly screw that up? Well, that's the day I found out what a contingency plan was because I did not have one. A contingency plan would tell you if you're going to bring a very tall rabbit with spectacularly long feet down a giant staircase towards the Princess Wales, one might want to measure the width of the steps, before the rabbit trips on the top step, it's now hurtling like a bullet at torpedo speed, head over feet, directly down the stairs towards Diana's head, where upon he was taken out in midair by two Royal Protection officers who just flattened him. This very famous picture on Reuters of Roger going back like this. Two secret service heavies, dude's diving towards him in a suit and a 21-year-old PR guy in Disney at the back. Going, ah, shit, I'm fired. So, I got a call the next day from a person called a CMO from LA. I didn't even, you know, I was like, well, what's a CMO? I thought he was going to tell me I'm fired. And all I heard was that was great publicity. I was like, wow, who knew? And so, I built a career on having mad audacious, outrageous ideas. But I got 'em done. So, I convinced NASA to take my son's Buzz Lightyear doll into space for the opening of Toy Story. He served 18 months on the International Space Station, the longest consecutive astronaut in space. I'll have, you know. I stole a Turkey from the White House on Thanksgiving Day, took it to Disneyland, happiest Turkey on Earth. So I got to do some of the crazy, just mad ideas with Pixar for new storylines and Lucas films and, and Marvel and. One of the biggest challenges is when you are on the outside looking in, oh, they're so creative, it's still a corporation, right? It still has processes and everything else. So I was tapped 10 years ago, and the boss said, right, you are going to be in charge of innovation and creativity. To which my exact response was, what the hell is that? He said, well, I don't know exactly. We just want to embed a culture of innovation and creativity. Everybody's DNA. So, I tried three models. Number one, I hired somebody who knew what they were doing and said, make me look good. Number two, I thought I'll create an innovation team. What could possibly go wrong? I'll be in charge of it. Well, no. Nobody outside of legal does legal work. Nobody outside of sales does sales work. So, if you have an innovation team, you've subliminally said to the rest of the organization, Hey, you're off the hook. These people have it. Number three, we did an accelerator program, which worked to a certain extent, but we only were touching 0.02% of our population. So, I said, right. What if I create a toolkit that has three principles, takes the BS out of innovation and makes it less intimidating for normal, hardworking, busy people. Makes creativity tangible, for 50% of the people who don't like ambiguity or gray, but far more input, make it fun. Give people tools they enjoy using, then they'll use and when we're not around. So yeah, Brian Ardinger: Love the stories. One of the things that. You think of Disney, and most people out in the real world think of Disney as one of the most creative, innovative companies out there, and yet even they said, we need somebody to take care and help us figure out creativity and innovation within our rank-and-file folks that are at Disney. How did that process come about? Why did Disney think, well, we need to be more creative or innovative when everybody looks at them as one of the key people that does it well. Duncan Wardle: Think about the theme park division, right? I was with theme parks for a relative, some of my career. And you've got third generation cast members. Their moms and dads work there, the grandparents work there, and this is the way we do it here. And trying to change that culture was like trying to move the Titanic. So, we did, we created this toolkit. Eventually we were training it. We made it so impactful. We had a three and a half year wait list for a voluntary two-day training course. So, I thought, and then they gave me the Jiminy Cricket, bronze, thank you for 30 magical years of service statue. And I looked at it, I thought, shit, I'm nearly dead. So, I thought I better go do something else. So I left. I wasn't quite sure what I was going to do. I went home to Colmore and sat in the pub for six months and felt sorry for myself and thought, what the hell have I just done? I thought, you know what? I got to write a book. And the reason I love doing things I don't know how to do. And I thought, okay. And I said to the publisher, I said, it's not a book. He said, well, why is it not a book? And I said, well, because nobody reads books. They're always on the bookshelf. We don't have time. We are busy people. So, I thought, okay, how do I create an innovation toolkit, but make it accessible to normal, hardworking, busy people who have deadlines and everything else? Wel...
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