Work For Humans

Updated: 11 Nov 2025 • 181 episodes
dartlindsley.com/work-for-humans-podcast

Too often business leaders are forced to choose between the needs of their company and the needs of their employees. It’s a lose/lose scenario leaving managers burned out and workers seeking other opportunities. At Work for Humans, we believe work can be designed differently. When you design work like products people love, your company wins. Work becomes irresistible, employees passionately buy into their roles every day, and your company takes measurable strides towards your vision.

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Stacy Barton was assigned an exhaustive project at 9 pm and had to complete it by 6 am if she wanted to receive a paycheck. While most of us would have deflated under the pressure, Stacy saw an opportunity; it was time to get creative. By being inventive and working around the rules, she learned how to deliver a produc

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Modern work is haunted by an idea that began in feudal Europe. The Master Servant Doctrine gave employers the right to command and control workers while imposing a duty to provide for them. That ancient logic still shapes the modern workplace — from “at-will” employment and HR policies designed to protect companies, to

62 min
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Most organizations think about the design of work in terms of products, services, or customer journeys. But Dave Norton has spent his career arguing that experience design goes much deeper. It is about shaping how people spend their time and, in some cases, their lives. In this episode, Dart talks to Dave about how exp

64 min
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The tools we use shape how we work, what we see, and how we think. Dmitri Glazkov, Strategy Lead at Google Labs, initiated Breadboard and helped launch Opal—tools that let people connect prompts into systems that think together like Tinkertoys for the mind. His passion is building technology that makes creativity easie

68 min
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Most companies chase growth by selling more things to more people, faster. Mark Adams has spent nearly 40 years proving there is another way. As Director of Vitsœ, he runs the company with one mission: to help people live better with less that lasts longer. In this episode, Dart talks to Mark about why Vitsœ resists co

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When playwright Matthew Gasda credited ChatGPT and Claude in the program for his play Doomers, it sparked a debate about whether machines belong in the creative process. The play wasn’t written by AI. It used AI as a dramaturg, a kind of philosophical collaborator, and that simple credit forced audiences to confront wh

62 min
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