Playthink
Playthink is a USC-based salon about games, play, art and interactivity. These discussion are recorded live at the USC Game Innovation Lab, which is part of the USC Games Program at the University of Southern California. For more information follow us on Twitter @uscgamelab or visit our website at www.gameinnovationlab.com/playthink.
Show episodes
On this episode of Playthink, Narrative Designer Christal Rose Hazelton and Bryan Sng Yong about Hazelton's work on Apex Legends, crafting authentic characters from diverse backgrounds, and using feedback to refine portrayals of characters. She has some great advice for young creatives on finding their voice in the ind
Eric Zimmerman at Playthink
On this episode of Playthink, Eric Zimmerman and Tracy Fullerton discuss the recently released “The Infinite Playground,” the final book by visionary game designer Bernie De Koven, written with Holly Gramazio and edited by Celia Pearce and Eric Zimmerman.
Bonnie Ruberg's work explores gender and sexuality in digital media and digital cultures with a focus on queerness and video games. On this episode of Playthink, Ruberg discusses their book "Video Games Have Always Been Queer" with Jeff Watson.
Liz Ryerson is a composer, critic and occasional game designer and podcaster. On this episode of Playthink, Liz and USC Games professor Jane Pinckard discuss her work across games, journalism and the future of game workers. NOTE: There were audio issues with recording this session, but we've done our best to make the a
Paul Slocum is an artist, software developer, curator, and musician based in Pasadena, California. He is director of a new media art gallery called And/Or Gallery that exhibits digital art and develops software for digital art displays and music. On this episode of Playthink, Slocum and Tracy Fullerton talk about art g
Videaux-Martinez's work lives at the intersection of experience design, immersive storytelling and experiential learning. Here, she discusses her newest project the Imagination Lab, a learning and play-space at Hawkins High School's Critical Design and Gaming School here in South Central Los Angeles with Professor Jeff