
Worldbuilding for Masochists
A podcast by three fantasy authors who love to overcomplicate their writing lives and want to help you do the same.
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How can language help shape your worldbuilding? We're not necessarily talking about conlang here -- that can certainly be part of worldbuilding, but it doesn't have to be, and many works of speculative fiction manage perfectly fine without invented languages. But the words you choose in description and dialogue will al
Sometimes, people will say of a book that "the setting is another character". But what does that really mean, and how can a writer craft it? Ai Jiang joins us to discuss creating worlds and settings that have their own personalities! From the physical geography to the architecture, from the scale of the location to its
In amazing fantasy and science fiction worlds -- Who's doing the work? Where does the food come from? The clothes? Who does the caregiving? Guest august clarke joins us to discuss the hands and bodies that create a society. Labor is something that’s often sort of invisible in stories if it’s not explicitly the driving
Worldbuilding means getting to “play god” – so how does that take a different shape when you’re part of a pantheon rather than the One True Ruler of your world? Xen, Matt Roen, and Sara Wile, the creative trio behind Midst, a surreal sci-fi fantasy audio drama now produced by Critical Role Productions, join us to discu
What happens when the world your characters -- or your readers -- first find themselves in turns out to be not quite what it appears? Marina Lostetter joins us to explore the different ways that a writer can play with an unreliable world. Maybe it means a story of scientific discovery that reshapes how their characters
In honor of Valentine's Day, the season of Carnivale, and our own amusement, we bring to you this extra-long episode, where we heat things up and get a little down and dirty with our worldbuilding. What role does sex play in the world you're building -- and how do you depict that? This comes up a lot, obviously, in rom