
Tales from the Backlog
A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
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Support my work on Patreon https://patreon.com/realdavejackson Is it really the most innovative shooter I've played in years? SUPERHOT Team struck gold with this idea, did just enough with it, and got out before things got stale. Now that's what I call SUPER. HOT. Guest info: Emily Merritt aka aspecificegg * Check out
Support my work on Patreon (https://patreon.com/realdavejackson) Review code provided by Capcom. Thank you! Monster Hunter has been around for a long time, but has only recently fully broken into the mainstream. And with mainstream success comes grumbling from longtime fans. Is the game actually too streamlined? Does q
Like many of Square's RPGs of the late 90's and early 2000's, Vagrant Story is an ambitious, flawed, divisive and fantastic RPG, full of big ideas that didn't get a chance to full develop into what was planned. What we got was only one part of a larger saga (see also: Xenogears from just a few years prior), a game that
No, this isn't the Arkane Studios Prey, this is the one that Arkane was forced to name their game after for no good reason. In fact, that's what got me interested in Human Head Studios' Prey (2006) in the first place, even before I learned what the game is about. So what did we think of this shooter caught between two
Review code provided by Ivy Road- thank you! I think we all viewed Davey Wreden's new project announcement, a "cozy game about making tea", with a bit of side-eye. Is it really just going to be about making tea? You sure there isn't going to be a subversion in there? Are you still reading this? Well, Wanderstop is here
From the first trailer, I knew that Sifu (Sloclap, 2022) looked like a game I wanted to play. There was just one small thing- it released two weeks before Elden Ring, and I was clearing the decks in a big way. No mental bandwidth to get stuck in a demanding action game. And so I waited. And waited. And forgot about it.