Girl Mode

Updated: 25 Jun 2025 • 134 episodes
linktr.ee/girlmodepod

Girl Mode is a podcast (mostly) about video games by two trans women and gaming journalists where we talk about the latest news in the industry, our takes, weekly topics, and more about the Mets than you're probably expecting. Hosted on Acast. See acast.com/privacy for more information.

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We’re coming to you live from the heat dome this week, so assume anything wrong with this episode is due to our brains poaching in our skulls. In the meantime, we’ve been playing fishing games and porn games and old games and racing games and all kinds of other games and we’re here to talk about them in no particular o

64 min
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01:04:32
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This week, we've played an unconscionable number of demos, so we run through a whole bunch of the ones we mostly liked at Steam Next Fest and the Tribeca Festival. Then, Willa interviews Tribeca Games vice president Casey Baltes with a tin can inside a submarine apparently and Robin tries her hardest to make it listena

123 min
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The worst part of the year was even worse this year. We slogged through Summer Game Fest and a few showcases that didn’t suck and now we’re here to talk about what we saw there and why everyone’s so mad. CW: Discussions of disordered eating in Consume Me from 52:30 to 57:05 Timestamps: (00:20) Our mortal enemy, summer

69 min
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We have a handful of games to talk about this week, including an excellent new farming game, a so-so story from the creator of Katamari Damacy, and a turn-based RPG about death (no, not that one). Timestamps: (00:30) Corndog update (04:10) Rune Factory: Guardians of Azuma is the second coming of Harvestella (24:50) To

66 min
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This week, Robin and Willa have a conversation no one will disagree with about a game everyone is being reasonable about. We talk through why Clair Obscur, the FRPG of the year, didn’t live up to the hype for either of us, and inevitably detour into why criticism is good and cool and doesn’t have to make you a killjoy.

110 min
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CW: Brief reference to suicide between (01:05:00) and (01:05:45) This week, Robin and Willa dive into the work of Selkie Harbour, developer of the recent (and excellent) Many Nights a Whisper. We get into the interesting parallels and outliers among the studio’s catalog and come away more excited about ice skating than

77 min
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01:17:04
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